ioquake / ioq3

The ioquake3 community effort to continue supporting/developing id's Quake III Arena
https://ioquake3.org/
GNU General Public License v2.0
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OpenGL2: Curved surfaces don't use dynamic level of detail #647

Open zturtleman opened 8 months ago

zturtleman commented 8 months ago

The appearance of curved bezier patch surfaces in maps at a distance does not match the original renderer.