In coop scenarios, server authoritative netcode tends to be a problem. Since cheating in coop is unlikely, the engine having an option to allow players to create servers in non-authoritative mode would greatly benefit performance for players, specially with high pings, which is common in coop.
In coop scenarios, server authoritative netcode tends to be a problem. Since cheating in coop is unlikely, the engine having an option to allow players to create servers in non-authoritative mode would greatly benefit performance for players, specially with high pings, which is common in coop.