iorlas / JT2

Jungle Timer for the LoL game. Second edition. First was on ansi C with dirty hacks. New edition uses D3D9Proxy dll and CPP with boost.
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Delay in memory pattern matching #6

Closed iorlas closed 13 years ago

iorlas commented 13 years ago

We dont need to check for objects patterns each frame, so do it once in 30 frames.

iorlas commented 13 years ago

Done. Now it checks only once in 10 frames and only from spawn_time-3 seconds.