Closed ioxu closed 3 years ago
edit: no.
Maybe sensing areas on enemies are the way to do it?
Do sensing areas detect the state of other nodes, or do they become eligible to receive notifications from other sensing areas?
Reverse to idea above, have a self area, and check for others' overlapping sensing areas, and call a method on them.
Different sensables
Areas plus signals: NPC communication signal connection:
Cases:
Area-only actions: No signals are connected, and actions only evoked on overlap, and reacted to only once?
Enemies communicate the target with neighbours. Alert neighbours.