ioxu / key

Key, a game made with the Godot Engine 4.
MIT License
6 stars 1 forks source link

enemy flocking behaviour #20

Closed ioxu closed 3 years ago

ioxu commented 3 years ago

Enemies and NPCs need some kind of flocking behaviour. Presently they clump too easily when chasing the player. Possibly two tickets-worth:

Maybe enemies for an attack formation. Maybe if enough enemies are chasing the player, a surplus amount of enemies will decide to flank

ioxu commented 3 years ago

Don't go crazy. Do just the initial framework. Use NPC communication