Open irajgreenberg opened 5 years ago
I think there is something askew with initial view and projection. It may be in the shader code. You can view the problem when copying curved shapes along x-axis. Curves seems to rotate into space as they move in positive direction along x-axis.
I think there is something askew with initial view and projection. It may be in the shader code. You can view the problem when copying curved shapes along x-axis. Curves seems to rotate into space as they move in positive direction along x-axis.