Closed JasonShaojiesun closed 1 year ago
Whenever I try to start capture, it crashes the editor. The following is the crash log, is there any way to fix this problem? Thanks a lot!!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000001a6000005c5
UnrealEditor_Engine UnrealEditor_CaptureSubsystem!UCaptureSubsystemDirector::OnBackBufferReady_RenderThread() [D:\UE5Projects\RecordingTest\Plugins\CaptureSubsystem\Source\CaptureSubsystem\Private\CaptureSubsystemDirector.cpp:193] UnrealEditor_CaptureSubsystem!TBaseUObjectMethodDelegateInstance<0,UCaptureSubsystemDirector,void __cdecl(SWindow &,TRefCountPtr const &),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\Program Files\UE_5.2\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:552] UnrealEditor_SlateRHIRenderer UnrealEditor_SlateRHIRenderer UnrealEditor_SlateRHIRenderer UnrealEditor_Core UnrealEditor_Core UnrealEditor_RenderCore UnrealEditor_RenderCore UnrealEditor_Core UnrealEditor_Core kernel32 ntdll
Crashes on 5.03 as well
in project settings set viewport client to CaptureGameViewportClient
Problem solved! Lots of thanks!
Whenever I try to start capture, it crashes the editor. The following is the crash log, is there any way to fix this problem? Thanks a lot!!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000001a6000005c5
UnrealEditor_Engine UnrealEditor_CaptureSubsystem!UCaptureSubsystemDirector::OnBackBufferReady_RenderThread() [D:\UE5Projects\RecordingTest\Plugins\CaptureSubsystem\Source\CaptureSubsystem\Private\CaptureSubsystemDirector.cpp:193] UnrealEditor_CaptureSubsystem!TBaseUObjectMethodDelegateInstance<0,UCaptureSubsystemDirector,void __cdecl(SWindow &,TRefCountPtr const &),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\Program Files\UE_5.2\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:552]
UnrealEditor_SlateRHIRenderer
UnrealEditor_SlateRHIRenderer
UnrealEditor_SlateRHIRenderer
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll