irajsb / UE_CaptureSubsystem

Runtime video and screenshot capture system for Unreal Engine
MIT License
87 stars 15 forks source link

RTMP + WHIP output #14

Open Sean-Der opened 3 weeks ago

Sean-Der commented 3 weeks ago

Do you have any scripts/tooling that you used to build FFmpeg? If you don't mind sharing I would be happy to make it into something re-usable/scriptable for the repo

irajsb commented 3 weeks ago

Script: media-autobuild_suite-master (or mabs) I generally use prebuilt ffmpeg provided by obs studio since its a time consuming process. https://github.com/obsproject/obs-deps/releases/tag/2024-08-08 (this is the link but not sure if its the correct one)

Sean-Der commented 3 weeks ago

Fantastic! Thank you so much. I already have Obs-deps forked so I can use that :)

thank you

Sean-Der commented 3 weeks ago

I also am planning on making a fork of this repo that does WHIP output (WebRTC) and will make sure to attribute.

thank you so much for the clear/well written code, I learned so much

irajsb commented 3 weeks ago

If you made anything that can be reused by others do a pull request if you want to

Sean-Der commented 2 weeks ago

@irajsb Would you be open to supporting RTMP + WHIP out? I can make the PRs

It would let people have a open/standards compliant alternative to pixel stream!

irajsb commented 2 weeks ago

@Sean-Der Unfortunately I'm full time working on a project of mine at the moment But I'll accept any PR as long as its adding functionality and not breaking any previous logic

Sean-Der commented 2 weeks ago

No rush on merging! I can write the code, I just want to check if you would be open to merging it