Closed progval closed 3 years ago
ERR_LINKCHANNEL is "common knowledge".
This documentation of +L does not match the one in Unreal's documentation, but it's how it is actually implemented.
Whoo, thanke much!
ERR_LINKCHANNEL is "common knowledge".
This documentation of +L does not match the one in Unreal's documentation, but it's how it is actually implemented.