Preview of savestates are corrupt and shows sprite mosaic. This occurs when ingame sprites currently use different frames from what the savestate preview shows.
Launch any game
Save your progression
Play a bit to display different sprite frames from what the savestate preview shows
Enter Load/Save state menu
Notice that the sprites are corrupt on savestate preview
Please see the attachment. Note that this issue does not occur with the fast 1.95 OPK I use.
Hardware: PocketGo2 v2 O/S: Rogue FW 1.0.9 for PocketGo2 v2 Software: PicoDrive 1.96
Preview of savestates are corrupt and shows sprite mosaic. This occurs when ingame sprites currently use different frames from what the savestate preview shows.
Please see the attachment. Note that this issue does not occur with the fast 1.95 OPK I use.