driver.player is a global, this won't work in multi-user mode. The driver should maintain a collection of all logged in players and pass around the active player object instead of relying on accessing it globally (except from the threadlocal mud_context)
driver.player is a global, this won't work in multi-user mode. The driver should maintain a collection of all logged in players and pass around the active player object instead of relying on accessing it globally (except from the threadlocal mud_context)