Open lschans opened 10 years ago
a dark 'glow' effect around anything thats labelled "dark"
expected behavior of all regular objects to be reversed with a "dark" prefix - reduce health instead of increasing or causing damage to the player if used (apart from regular attack damage for say a sword)
Is the dark priest a.. mob? Like a enemy healer.
I felt the "dark"-ness aspect can be used across the game, and the priest can be an NPC yes.
@chaitanyabd, sounds like you have a similar but different idea. This particular suggestion is for an NPC healer that would presumably heal its allies, not for weapons.
But I do like the sound of him. Perhaps locate in the Crypt area @Meanapple has?
@DatapawWolf I've simply extended the concept to all in-game NPC/items. Not really different, just extending the concept to make it more wholesome.
The dark priest should have a black priest robe. The dark priest staff should be able to heal NPC's instead of players.
More ideas?