Closed cigumo closed 10 months ago
The main issue that makes fixing it hard is Lozagon iron (stage 14 iron). It heavily relies on the spell basically instantaneously coming back, so without a redesign of this level, it's really hard to fix the Feast bug.
Also 23 iron somewhat depends on it. Cigumo also mentioned that after each reduction, it casts the cooldown to an integer, so you often get back almost 3 seconds rather than 2 seconds. Furthermore, kills from the spectres that Soul Impact gets do not count, which makes it very luck dependent whether or not kills give you a cooldown reduction.
KRPower.m#638 I think it should use the remaining time instead of the old progressCircle->getDuration().
Mmlh says not to fix it because it will be a big nerf.