Is your feature request related to a problem? Please describe.
Sometimes (or maybe always) the characters try to get a discount when they purchase multiple items at the same time in a shop. Currently, the "Adjust all prices" window allows you setting decimal values for the "Default" prices, but the price is not converted to lower coins (for example 1gp at 0.9 is still 1gp). It is also the case for individual types, which only allow integer modifiers (you can only set 1, 2, 3, etc to the Weapon price for example).
Describe the solution you'd like
Allow there "Adjust Prices" window from shops to adjust the prices correctly with decimals and not integers, doing the coin conversion correctly:
1gp with a Default price of 0.9 should become 9sp (instead of 1gp)
1gp with a Default price 1.1 should become 1gp 1sp (instead of 2gp)
1gp with a Default price of 1 but a Weapon of 1.1 should become 1gp 1sp only for weapons.
Is your feature request related to a problem? Please describe. Sometimes (or maybe always) the characters try to get a discount when they purchase multiple items at the same time in a shop. Currently, the "Adjust all prices" window allows you setting decimal values for the "Default" prices, but the price is not converted to lower coins (for example 1gp at 0.9 is still 1gp). It is also the case for individual types, which only allow integer modifiers (you can only set 1, 2, 3, etc to the Weapon price for example).
Describe the solution you'd like Allow there "Adjust Prices" window from shops to adjust the prices correctly with decimals and not integers, doing the coin conversion correctly: