ironmonk88 / monks-tokenbar

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Generate Broken Items #449

Open mfozz opened 9 months ago

mfozz commented 9 months ago

Is your feature request related to a problem? Please describe. The module works great, but all the items are pristine when generated.

Describe the solution you'd like Give GMs the option to set the percent chance for an item to be damaged:

Additional context DFred's Pocket Change used to have this option, but it's not working anymore and I'd prefer to use only one module for generating loot.

ironmonk88 commented 9 months ago

Duplicate of #102