Closed EWAP333 closed 2 months ago
I have the same issue
This is also effecting me.
Bumping this, I am also affected
Same issue, Also would like to add a photo refrencing the broken request to roll feature.
Following because I'm experiencing the same issue. I went into the Configure Settings menu for the module and couldn't find a way to add the relevant stats back in, either. Screenshot below to show what I mean. The only things that show up when you even begin typing the letter a, for attribute, are those in the screenshot. Nothing for skill or perception, etc.
Describe the bug Since updating to v12.329, Monk's tokenbar no longer includes buttons for exp assignment, buttons to request rolls from players, or trade options (I think that's what the two people with the arrows between them button was, not something I used). I'm also no longer seeing any additional information about characters beyond their token portraits and health bars. This is specifically in Pathfinder Second Edition system
To Reproduce Steps to reproduce the behavior:
Expected behavior I would expect to see the typical options listed as being part of the tokenbar functionality.
Screenshots
Please complete as much of the following information as possible:
Browser: Chrome
Foundry Version: 12.329
System: Pathfinder 2e
Module version: 12.1
Are there any errors in the console: Yes, see below:
Error: Error thrown in hooked function '' for hook 'setup'. Cannot destructure property 'lore' of 'this.config.skillList' as it is undefined. at Hooks.onError (foundry.js:658:24) at 🎁call_wrapped [as call_wrapped] (libWrapper-wrapper.js:507:22) at 🎁Hooks.onError#lib-wrapper (listeners.js:138:11) at 🎁Hooks.onError#0 (libWrapper-wrapper.js:187:52) at #call (foundry.js:640:36) at Hooks.callAll (foundry.js:593:17) at Game.setupGame (foundry.js:9063:11) at async Game._initializeGameView (foundry.js:10435:5)Caused by: TypeError: Cannot destructure property 'lore' of 'this.config.skillList' as it is undefined. at new PF2eRolls (pf2e-rolls.js:8:17) at Object.fn (monks-tokenbar.js:1167:36) at #call (foundry.js:636:20) at Hooks.callAll (foundry.js:593:17) at Game.setupGame (foundry.js:9063:11) at async Game._initializeGameView (foundry.js:10435:5)
Have you tried using
Find the Culprit
to make sure it isn't a module interaction: Yes