ironmonk88 / monks-wall-enhancement

GNU General Public License v3.0
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[BUG] Players can see all walls on a map when module is active #42

Closed AskMP closed 1 day ago

AskMP commented 2 weeks ago

Describe the bug Enabling the module in v12 build 331 results in all my players able to see all the walls within any scene. This includes hidden walls, and walls that are not even accessible (exported asset from Dungeon Alchemist)

Expected behavior The outlines / wall types should never be visible to a user.

Additional context To find this out, I deactivated all modules and went through to see what impacted this, once I found the issue with this module, I reactivated everything else, tested, and found everything was as expected. Reactivated this module and it was problematic. Disabled it again and there are no walls for player characters.

Crowguard commented 1 week ago

I have not seen this behavior in 12.331; what version of Libwrapper/etc were enabled?

AskMP commented 4 days ago

The latest 1.13.2.0 (pulled from both console and the module library)

Crowguard commented 4 days ago

Yeah; still cannot replicate that behavior. What system are you using?

AskMP commented 3 days ago

DND5E (currently 4.1.0 but it was 2 weeks ago and they do pretty frequent updates)

Crowguard commented 2 days ago

Still cannot replicate that as a player on that version.

image

AskMP commented 1 day ago

And it figures… I had just loaded the module up to generate screenshots to find that it has resolved. Honest… I had to debug a whack load of modules to decipher which was causing the issue and it was originally this module but it looks like something has updated and is now resolved… I know I posted screenshots somewhere (I think to Foundry’s discord) but it looks like it's no longer there. Would have sworn I generated a video example of it too but I may be crazy.

I appreciate your responses. I really wish (but also grateful there isn't) I had proof of this still not working.