Open OnceACodeMonkey opened 2 years ago
I have plans to take this in another direction, but it requires some ground work. My idea is to scale the sensitivity based on the FOV of the game, so that moving the mouse a certain distance always moves it ingame by a set amount of "pixels" no matter how zoomed in you are.
Yeah, that's a certainly a better idea.
Most games lower the sensitivity of aiming when you look down sights or zoom in, but I've noticed that KAMI doesn't do that. Based on how I imagine mouse injection works, that is to be expected, but it would be nice if I had some way to lower the sensitivity without pausing whenever I want to snipe something.