Using the RecastDemo application, the TempObstacles sample appears to have the same limitations.
To support easily generating large tiled nav meshes, should add an inbuilt non-TileCache nav mesh generator, which will be able to support much larger tile sizes.
This may just be expected behaviour: https://groups.google.com/g/recastnavigation/c/oB5VFwJoB0o/m/YbDmxfYgAAAJ
Using the RecastDemo application, the TempObstacles sample appears to have the same limitations.
To support easily generating large tiled nav meshes, should add an inbuilt non-TileCache nav mesh generator, which will be able to support much larger tile sizes.
Will close this issue for now, and will work on https://github.com/isaac-mason/recast-navigation-js/issues/119 instead