Closed NAMHAUK closed 4 weeks ago
I believe that the particle and liquid workflows are CPU only, and are not currently supported by the asset base class, so you may have a little trouble setting this up as MangerBasedRLEnv without any modifications. However, there are existing workarounds.
For more info see:
Hello, I would like to do reinforcement learning in scene with particles in Isaac Lab.
Question
I would like to know how to reset the particles for reinforcement learning in Isaac Lab.
Describe the issue
I'm done making particle in scene. (Created with in Isaac Sim, using the way Usd files are imported) I wanted to designate it as cfg, but I didn't have a suitable cfg like ArticulationCfg, so I added it to scene as AssetBaseCfg. However, there was a problem with reset in this case. I think if you look at the Isaac Lab code, it's not cfg format where reset exists as a function like rigid, deformable, and articulation, so I think it's like this, but I'm not sure.
The code below is the code that added usd file to the existing humanoid learning code for testing.
If you know how to reset the particles while learning, please share them.
Thank you.