Closed JulienHansen closed 3 days ago
I also really want to know that currently the quadcopter example only has a direct version, not a manage_based version, and I don't know if it's possible to implement a manage_based version because it doesn't seem to be possible to implement it through ActionsCfg's EffortActionCfg, etc. Therefore, I personally think that it may be difficult to implement a ready-made visual quadcopter.
This is a great discussion. Will move it into our Discussions section for the team to follow upon. Thanks for posting this.
Hi,
Apologies if this question has been asked before or if the answer is obvious. I’m still relatively new to reinforcement learning, robotics, and simulation, having started just a month ago.
I’m currently working on a reinforcement learning task for a drone that needs to navigate through a level to reach a desired position on the opposite side. To achieve this, I’ve added a camera to the drone for perception.
My question is: how should I approach training for such an application? In your opinion, what would be the fastest and most effective way to implement this?
Would it be better to:
Thanks in advance for your responses