As an extension to the tutorial, I was trying to run the same thing except for manipulation tasks such as Cabinet and Reach. However, I am running into this error... after replacing with the desired EnvCfg. Replacing the EnvCfg works for classic environments, but not for any manipulation ones. What needs to be changed for the scene / prim path to get this to work?
File "/local-scratch/IsaacLab/source/standalone/tutorials/03_envs/run_lift_cube_franka_rl_env.py", line 42, in main
env = ManagerBasedRLEnv(cfg=env_cfg)
File "/local-scratch/IsaacLab/source/extensions/omni.isaac.lab/omni/isaac/lab/envs/manager_based_rl_env.py", line 75, in __init__
super().__init__(cfg=cfg)
File "/local-scratch/IsaacLab/source/extensions/omni.isaac.lab/omni/isaac/lab/envs/manager_based_env.py", line 109, in __init__
self.scene = InteractiveScene(self.cfg.scene)
File "/local-scratch/IsaacLab/source/extensions/omni.isaac.lab/omni/isaac/lab/scene/interactive_scene.py", line 145, in __init__
self._add_entities_from_cfg()
File "/local-scratch/IsaacLab/source/extensions/omni.isaac.lab/omni/isaac/lab/scene/interactive_scene.py", line 444, in _add_entities_from_cfg
asset_cfg.prim_path = asset_cfg.prim_path.format(ENV_REGEX_NS=self.env_regex_ns)
AttributeError: '_MISSING_TYPE' object has no attribute 'prim_path'
Question
As an extension to the tutorial, I was trying to run the same thing except for manipulation tasks such as Cabinet and Reach. However, I am running into this error... after replacing with the desired EnvCfg. Replacing the EnvCfg works for classic environments, but not for any manipulation ones. What needs to be changed for the scene / prim path to get this to work?