This adds two extra points to render context, which basically removes most needs to override the End method!
One point happens right after the main game has been drawn and the other one happens right after the UI has been drawn. This means one can now create any number of additional batches and end said batches in these extension points would allow to draw at the correct target at the correct time without having to copy all the code inside the End method over to one's project!
This adds two extra points to render context, which basically removes most needs to override the End method!
One point happens right after the main game has been drawn and the other one happens right after the UI has been drawn. This means one can now create any number of additional batches and end said batches in these extension points would allow to draw at the correct target at the correct time without having to copy all the code inside the
End
method over to one's project!