Closed carsonoreilly closed 8 years ago
why would you want just both teams? that just makes it so much more confusing and you might get banned from TK when playing comp because of it. It would be one thing if each team had a different color.
no i said it shows both teams i want just enemy team
New Offsets
uint64_t glowInfoOffset = 0x594B840;
uint64_t LocalPlayerBase = 0x513BF78;
uint64_t playerBase = 0x50B85C8;
Courtesy of @gabsens
Thanks @gabsens @buzzel and has anyone got got any advancement on the Bhop script?
@brendon111 Bhop scripts are extremely risky dude.
@Freek3 why is that?
@brendon111 bhop is extremely easy to implement, the only hurdle is managing the "space bar pressed" event in a CPU-efficient way, while maintaining accurate hops. Regarding bans, there's no VAC risk, no untrusted risk, the only way you could get busted is through Overwatch, but this would entirely be your fault.
@iseekwonderful usleep is still set to 100 milisecond btw...might want to change that again.
@gabsens I found a bhop script in c++. Could I post it here, and would you be able to suggest how to implement it with with @iseekwonderful 's way of accessing memory?
new update
Local Player Offset should be 0x513BFC8
These last two updates I have had some trouble getting the GlowOffsets. @gabsens Hows your new way coming along?
@brendon111 Feel free to get the glow offset
@ThaddyBear I'll have a look tonight when I get home
@buzzel I thought I had all of them, but turns out they where all wrong, must've made a mistake.
@brendon111 show me what you got I can tell you which one's wrong
@gabsens Do you have the correct/working ones?
@DooubleO of course
@gabsens Will you be sharing?
@dooubleO They are pretty easy to grab. I kinda rushed through it last night so I might of just overlooked something. Take it slow and try again. I'll have another go when I get home.
@buzzel Let us know if you get any luck :)
@DooubleO entitylist is 0x50B85E0
the rest you can find with enough motivation here https://github.com/iseekwonderful/csgoGlow/issues/33
@gabsens Ill give it a ago
New LocalPlayerBase should be 0x513C058
@gabsens For the GlowOffset, several of my offsets calculate correctly, but none work. I got 0x50F8710
and 0x50B86F8
. I haven't looked for the EntityList for this afternoons update but I've set my playerBase = LocalPlayerBase and it kills the game. What offset do I have wrong?
For LocalPlayerBase I found it to be 0x50A66E8
. Working on Glow rn
@gabsens I'm determined on finding the offsets myself without help, but what is the difference between the LocalPlayerBase and PlayerBase?
@tr1kyyy playerBase is an offset to the EntityList. Its not needed persay. It just helps to determine the teams with the way that its currently implemented.
Set both LocalPlayer and PlayerBase the same offset when testing.
@buzzel Okay done. After multiples time tho, I still get getting the same LocalPlayer, but it's different from yours.
@tr1kyyy did you get 0x513BFC8 for the local player ?
@buzzel offsets change very little from one update to another. the new offset I found for glow starts with 0x594B (same as the one in the previous update)
@tr1kyyy Roll with yours first and see if it works.
@gabsens I got 0x594BXXX last night, but it didnt work for me. I'll check again but I dont think I got that for todays update.
@gabsens I got 0x50A66E8
for LocalPlayer...is this correct?
It's your your lucky day
LocalPlayer 0x513BFC8 EntityList 0x50B85E0 Glow 0x594B890
Keep a close eye on https://github.com/gabsens/Pattern-scanner-for-OSX Tomorrow I'll release the finished code so that it fetches offsets for you.
@gabsens Thank you so much! I'm going to give it a go myself again anyways.
@gabsens @e-retailer They don't work for me either...
Do offsets differ on Windows and Mac because my friend on Windows said the glow is 0x29B4
Ahem my game wasn't up-to-date, sorry (f Valve)
LocalPlayer 0x513C058 EntityList 0x50B8698 Glow 0x594B920
Pattern-scanning is OP, all offsets found in 1 second
@gabsens Just starred and downloaded the project :D
sameee :)
also, can someone delete all the issues, so we only have 1 open therefore its more organized.
Glow offsets get me every time!! LocalPlayer takes like 4 seconds
@gabsens Just compiled and ran your code:
client: 0x128000000 18605964 cf 128548e2c 1285259a0 0 30
That was my console output...
@tr1kyyy Yeah, it doesn't fetch the offsets yet.
It's working now
@gabsens You are a GOD!
@tr1kyyy How did you compile it? I'm following this http://stackoverflow.com/questions/4403253/how-to-run-g-from-a-terminal-window-on-my-mac and its not working for me.
@flipembois
cd (Drag the folder main.cpp is in here)
. Press enter.g++ main.cpp
. Press enter again.sudo (Drag a.out here)
LocalPlayerBase: 0x playerBase: 0x glowInfoOffset: 0x_____
Did this help?
Got this message @tr1kyyy task_for_pid() failed with message (os/kern) failure!
@DooubleO run as root. If the problem persists and you're running on OSX El Capitan, disable SIP
@gabsens by entity list do u mean playerbase
Seriously, learn the basics of Unix before you even consider hacking anything
http://askubuntu.com/questions/207466/how-to-run-applications-as-root
CSGO just had a small update and the hack isn't working for me anymore. I think there needs to be new offsets and I tried the video tutorial like 5 times and it wasnt working