Closed ishanpm closed 2 months ago
The code responsible for removing starting puzzles from the item pool was commented out. It has been re-enabled.
Also, the generator was creating tons of extra filler items because the unused locations were marked as "disabled" instead of just not creating them at all. This has been fixed as well.
Multiple users have reported filling errors during world generation. I suspect the generation of filler items and disabled locations is causing problems when other worlds are present.
(This should technically be an issue for the AP world repository, but I'm putting all the issues here for the sake of having them in one place.)