Relating to #10 and #17, once other item types exist, item groups and location groups will be necessary so that players don't have to add every single puzzle number to their yamls if they want to make use of non_local_items, exclude_locations, or similar.
Relating to #10 and #17, once other item types exist, item groups and location groups will be necessary so that players don't have to add every single puzzle number to their yamls if they want to make use of non_local_items, exclude_locations, or similar.