Some puzzles include alternate control schemes for one-button input. These should be used for touchscreen input, and possibly also toggleable by a per-puzzle preference.
Since this is determined by a compile-time flag in the puzzle executables, this will probably require direct modifications to midend.c and individual games in the base project.
Some puzzles include alternate control schemes for one-button input. These should be used for touchscreen input, and possibly also toggleable by a per-puzzle preference.
Since this is determined by a compile-time flag in the puzzle executables, this will probably require direct modifications to
midend.c
and individual games in the base project.