Closed neilunger closed 2 years ago
Splitgate, even on linux, uses EQ8 anti-cheat.
EQU8 does not support Linux. 1047 simply ships their game with anti-cheat disabled on Linux.
Looks like they stopped shipping debug symbols for Linux. (That's a legitimate way to save 1GB on the game files.) In that case, there's no easy way to figure out the offset. I haven't played the game for a while, I'll remove the game from the support table.
I see, guess that solves why. Thanks for the help!
The readme instructions for setting up the UE4 Hook offset say to run this command:
readelf -Ws PortalWars/Binaries/Linux/PortalWars-Linux-Shipping.debug | c++filt | grep FEngineLoop::Tick
However,
PortalWars-Linux-Shipping.debug
does not exist for me.PortalWars-Linux-Shipping
does though. When running this command onPortalWars-Linux-Shipping
, it returns nothing. However, runningreadelf -Ws PortalWars/Binaries/Linux/PortalWars-Linux-Shipping | c++filt | grep FEngineLoop
(without the::Tick
on the end) returns:10585: 0000000000ae11c8 56 OBJECT GLOBAL DEFAULT 11 vtable for FEngineLoop
.Running
readelf -Ws PortalWars/Binaries/Linux/PortalWars-Linux-Shipping | c++filt | grep Tick
(without theFEngineLipp
on the end) returns an extremely large amount of variables, and running it with::Tick
or::tick
also returns nothing.Would
ae11c8
be the offset then? I'm concerned about the absence of the .debug extension in the file name, and concerned about the absence of the::Tick()
extension in thereadelf...
command.Also, is there no concern over getting banned in Splitgate for using UE4 Hooking? Splitgate, even on linux, uses EQ8 anti-cheat. However, in the table of tested games in the readme, only Apex and Overwatch have anti-cheat warnings on them -- not Splitgate. Is there a reason these games have this warning, but Splitgate doesn't?