Closed guglovich closed 2 years ago
If you are running proton, you need to put latencyflex_layer.so inside the Proton lib directory. That should fix it.
@ishitatsuyuki You mean the folder? Didn't work SteamLibrary/steamapps/common/Proton - Experimental/files/lib
Please refer to the instructions from README.
What I meant is lib64/wine/x86_64-unix.
It said /usr/lib/wine, I copied everything correctly there, but with Proton it's not very clear, in /.local/share/Steam/steamapps/compatdata/
So did you get it right? It's SteamLibrary/steamapps/common/Proton - Experimental/files/lib64/wine/x86_64-unix
. And the filename is latencyflex_layer.so
(and not liblatencyflex_layer.so
).
So did you get it right? It's
SteamLibrary/steamapps/common/Proton - Experimental/files/lib64/wine/x86_64-unix
. And the filename islatencyflex_layer.so
(and notliblatencyflex_layer.so
).
Yes.
Is it working now? If so, please close the issue.
Is it working now? If so, please close the issue.
It's not working yet.
Please post an updated log.
i had the same issue (missing liblatencyflex_layer.so) and this fixed it for me:
cp liblatencyflex_layer.so ~/.local/share/Steam/steamapps/common/Proton\ -\ Experimental/files/lib64
cp liblatencyflex_layer.so ~/.local/share/Steam/steamapps/common/Proton\ -\ Experimental/files/lib
i had the same issue (missing liblatencyflex_layer.so) and this fixed it for me:
cp liblatencyflex_layer.so ~/.local/share/Steam/steamapps/common/Proton\ -\ Experimental/files/lib64 cp liblatencyflex_layer.so ~/.local/share/Steam/steamapps/common/Proton\ -\ Experimental/files/lib
Thanks, one of the two folders was missing a file. Today after all this time I decided to double-check all the folders again and I noticed that I was missing files in /home/user/.local/share/Steam/steamapps/compatdata/1493710/pfx/drive_c/windows/system32/.
Everything works now. In the future I hope for a simpler installation, e.g. you could arrange the folders in the archive so that they are similar to the paths to be copied into the system. And, of course, waiting for the integration for MangoHud to keep track of whether LFX is activated.
Checked everything according to the guide. https://github.com/ishitatsuyuki/LatencyFleX/blob/master/docs/TROUBLESHOOTING.md At the end of the log file is :
latencyflex_layer.so is in /usr/lib/wine/x86_64-unix/ and /usr/lib64/wine/x86_64-unix/, and liblatencyflex_layer.so is also in /usr/lib/