_open3d.io.read_trianglemesh() doesn't read properly .obj files on macOS Monterey 12.6. It gives back an empty mesh. I was using open3d version 0.15.1. I tried to install the 0.14.1 and it worked normally, so I think there may be an issue with the latest release.
Steps to reproduce the bug
import numpy as np
import open3d as o3d
objPath = 'pointCloudBuilder/models/model_1.obj'
source = o3d.io.read_triangle_mesh(objPath)
Error message
No response
Expected behavior
No response
Open3D, Python and System information
- Operating system: macOS 12.6
- Python version: Python 3.9
- Open3D version: 0.15.1
- System architecture: arm64
- Is this a remote workstation?: no
- How did you install Open3D?: pip
Checklist
master
branch).Describe the issue
_open3d.io.read_trianglemesh() doesn't read properly .obj files on macOS Monterey 12.6. It gives back an empty mesh. I was using open3d version 0.15.1. I tried to install the 0.14.1 and it worked normally, so I think there may be an issue with the latest release.
Steps to reproduce the bug
Error message
No response
Expected behavior
No response
Open3D, Python and System information
Additional information
No response