Open jez-moxmo opened 3 months ago
Hi @jez-moxmo. Thanks for this report. This appears to be caused by Open3D's internal texture caching system. Slightly modifying each image is indeed a possible workaround.
If you're interested in submitting a PR to fix the issue I would be happy to guide you through possible solutions.
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branch).My Question
Hi, just thought I would flag a GUI bug with update_image that will replace all the images that are the same within the layout context. A work around it to slightly modify each image but just thought I would flag it and help others if they have similar issues.