Open richardrl opened 1 month ago
Actually, we can do this if we can control when the renderer updates the scene.
How do I force the renderer in the GUI to re-render all meshes at a new pose, set by:
self._scene.scene.set_geometry_transform(id, transformation.transformation)
If I use:
self._scene.force_redraw()
nothing happens
Checklist
main
branch).My Question
I want to be able to press spacebar and run a playback function that idly animates the main 3D scene.
I'm not sure how to do this; seems related to the idea of an animation playback: https://github.com/isl-org/Open3D/issues/2869