Open FishWoWater opened 3 weeks ago
Same with Open3d 0.18.0 installed through pip on python (Windows 11, 64bit)
On 3.10.11 I also tried with Open3d 0.17.0 / 0.16.0, which produces the same behavior.
Other operations here fail, too:
Alternative way to reproduce (on draw-operation):
python -c "import open3d as o3d; \
mesh = o3d.geometry.TriangleMesh.create_sphere(); \
mesh.compute_vertex_normals(); \
o3d.visualization.draw(mesh, raw_mode=True)"
Replacing the draw-operation witho3d.visualization.draw_geometries([mesh], window_name='Mesh Visualization', width=800, height=600)
produces a window that visualizes the mesh without memory corruption
Checklist
main
branch).Describe the issue
The visualiser API works normally for less than 4k objects, but quits without any error log for 5k+ objects
I have searched around but found no information about this![image](https://github.com/isl-org/Open3D/assets/37951601/52b7213d-1e61-457b-8d83-d3b7547e0b0e)
btw, the latest development wheel seems 404: https://[storage.googleapis.com/open3d-releases/python-wheels/open3d-0.18.0+5c982c7-cp310-cp310-win_amd64.whl](https://storage.googleapis.com/open3d-releases/python-wheels/open3d-0.18.0+5c982c7-cp310-cp310-win_amd64.whl)
Steps to reproduce the bug
Error message
No response
Expected behavior
I should be able to visualise that many objects, or at least open3d should log some errors
Open3D, Python and System information
Additional information
No response