Closed ApolloRedSun closed 3 months ago
First the npc's (fish) are already not synchronized yet. Check the to-do list. A problem like character teleportation only occurs in case of poor network connectivity, high ping or high packet loss. In short, this is not a mod-related problem.
So it would be Radim that is the cause then. Considering this was me testing before I invited my friend to the server, it was between to PCs on the same network even before using Radim. I was only using Radim because that is what I would be using to play with a friend. Would that assumption correlate from what you saw in the logs?
As I said, you cannot see NPCs in the same position anyway. Because they are not synchronized yet.
I was more thinking about the characters. NPCs aren't synced, fair enough. I did not read the to-do beforehand, that is my bad. However, my second computer would see the first computer walking around and past 10-15 seconds after I had actually done so after about 2 hours of play. I assume that this is packet loss over time. But given that they are on the same physical network, it would be Radim that is the cause, correct?
I can't say anything for sure. But it could be your network connection, firewall, misconfigured network settings, etc.
Okie dokie, thank you for your time
you're welcome
Which version of the launcher are you using?
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