What steps will reproduce the problem?
1. Use the UIImage category on a second thread
What is the expected output? What do you see instead?
Expected: EXC_BAD_ACCESS if another thread affects the context whilst drawing.
Actual: As above. Inconsistent reproduction, due to it requiring specific
thread interleaving.
What version of the product are you using? On what operating system?
Version: Latest source code.
OS: iPhone/Any.
Please provide any additional information below.
I suggest reading
http://vocaro.com/trevor/blog/2009/10/12/resize-a-uiimage-the-right-way/
for details on how to perform the same operations using pure CoreGraphics
functions, which are thread-safe.
Original issue reported on code.google.com by oliver.l...@gmail.com on 17 Jan 2010 at 4:53
Original issue reported on code.google.com by
oliver.l...@gmail.com
on 17 Jan 2010 at 4:53