Message 05 is used to notify client/server about friends.
The client sends message 05 with ascii null terminated string, which lists facebook friend id of all friends separated by character '|'.
Offset
Size
Description
0
byte
=0x05
1
string
zero terminated ascii string
For example the string with facebook id list may looks like this: "110139034002111|104404922207222" (these are fake id just for example), where 110139034002111 and 104404922207222 are facebook friend id
When server receives that message it starts to notify if listed players are present on the server. Without it, the server sends just empty 05 message.
The server sends message 05 with ascii null terminated string, which lists facebook friend id of all ONLINE friends separated by character '|'.
Offset
Size
Description
0
byte
=0x05
1
uint32
playerId for online friend 1
5
string
zero terminated ascii string with online friend 1 id
x
uint32
playerId for online friend 2
x
string
zero terminated ascii string with online friend 2 id
...
...
...
with playerId you can find your friends on leaderboard and his cells
Message 05 is used to notify client/server about friends.
The client sends message 05 with ascii null terminated string, which lists facebook friend id of all friends separated by character '|'.
For example the string with facebook id list may looks like this: "110139034002111|104404922207222" (these are fake id just for example), where 110139034002111 and 104404922207222 are facebook friend id
When server receives that message it starts to notify if listed players are present on the server. Without it, the server sends just empty 05 message.
The server sends message 05 with ascii null terminated string, which lists facebook friend id of all ONLINE friends separated by character '|'.
with playerId you can find your friends on leaderboard and his cells