Closed mpostol closed 3 years ago
I will appreciate reviewing the text. The editable version is in .md, printable version was exported in .pdf.
Hmm, we are talking about "real-time" aspect of M2M communication paradigm. Not sure if voip example is the best one, the transport is usually UDP in which we me lose data. It does not particularly matter in media streams but with process data depending on the volume it may matter (I guess), which in turn may make the reader more wary. It's minor issue but maybe we can find some other alternative... the prerequisite question here is:
What degree of real-time are we aiming for?
Cloud computing is bound to create latencies thus real-time
turns intolow-latency
at best given real-time systems perspective. Noting this tradeoff could help, because at the end of the introduction the aspect of real-time
feels forgotten.
From google we can learn:
A real-time system is a time-bound system which has well-defined, fixed time constraints. Processing must be done within the defined constraints or the system will fail. They either are event-driven or time-sharing.
If processing the voice we don't meet the defined constraints
the sound will be disturbed. It is real-time. It doesn't matter what the delay is.
I see. Defining these constraints in next sections would be a good idea then.