Open solairedasunbro opened 8 months ago
oh no not this again
This looks like the same error I’d get in Jedi: Fallen Order.
CodeWeavers have a meta bug tracking this issue.
It's a regression in the Vulkan SDK, that has been fixed this summer, but it's back now
Ok @solairedasunbro, patching a fresh copy of Crossover + creating a new bottle fixed that for me. LMK if it works for you and please close this issue.
Ok @solairedasunbro, patching a fresh copy of Crossover + creating a new bottle fixed that for me. LMK if it works for you and please close this issue.
Can I ask what you did to test this issue for your case? I tried with a fresh copy and creating a new bottle with both 0.3.5 and 0.3.6 back then, but I can try again later on. Thanks again!
I had exactly the same error on SFV, Crossover was acting strange since then so i did that and it fixed it, It also worked on a similar issue with GTA but with CX 23.6 + CXP 0.4.2
Same error I meet in "Detroit: Become Human", black screen in preceding trying and the same error pop-up at now.
Sincerely hope it can be fixed. Thanks very much!
My environment below:
Device: M2 max MacBook Pro 14 inch
macOS: Sonoma 14.1 / 14.1 (23B74)
CX: 23.6
CXP: 0.4.3
Detroit, won't work anyway, try if redownloading crossover, patching it again, and creating a new bottle works.
Detroit, won't work anyway, try if redownloading crossover, patching it again, and creating a new bottle works.
I saw it could run on vulkan1.1 and could run on steam deck(linux), and I merely want to run it on mac CX which is just a combination of them. Why won't it work anyway, it's so sad to me.😔
Detroit, won't work anyway, try if redownloading crossover, patching it again, and creating a new bottle works.
I saw it could run on vulkan1.1 and could run on steam deck(linux), and I merely want to run it on mac CX which is just a combination of them. Why won't it work anyway, it's so sad to me.😔
MoltenVK only supports Vulkan core, it doesn’t support all the additional option extensions that many applications/games use.
Detroit, won't work anyway, try if redownloading crossover, patching it again, and creating a new bottle works.
I saw it could run on vulkan1.1 and could run on steam deck(linux), and I merely want to run it on mac CX which is just a combination of them. Why won't it work anyway, it's so sad to me.😔
MoltenVK only supports Vulkan core, it doesn’t support all the additional option extensions that many applications/games use.
Thanks for the answering, I see it now. But I still want to ask, is there any chance to make it work? Are there any repositories working on these I can follow? Thanks again.
I had exactly the same error on SFV, Crossover was acting strange since then so i did that and it fixed it, It also worked on a similar issue with GTA but with CX 23.6 + CXP 0.4.2
Sorry for the delay! Not sure if it's because I'm still on Ventura or something but it still doesn't work. I hope I haven't misunderstood the steps either because I just extracted a new Crossover copy, ran it once, quit the app, patch it, and then created a new bottle. Would it help if I'm on Sonoma instead? Thanks!
Hi there, I was trying to play Deep Rock Galactic with dxvk and esync (no csmt) and tried the latest 2 builds. However, the game fails to start and shows the following error in the pic. The game doesn't crash per se but just stays with a black screen if I don't exit the game. I'm not sure how to get logs for this. Thanks!
I am using an intel macbook pro 16 inch on macos 13.5.2.