Closed fractilegames closed 7 years ago
interesting! does your game not depend on libX11 at all?
The executable does not. It's just a launcher that dynamically loads a shared object with actual game code. The shared object depends on GLFW and Ogre3D which both depend on X11.
I built FFMpeg 3.2.4 and Capsule on Xubuntu 16.04 (x86_64). When trying to run it, I get this:
Process just hangs there with no game window opening until I terminate it with Ctrl-C. Should this be working or is it just something not implemented yet?