Open rauldipeas opened 8 years ago
-force-opengl
change anything?My Linux install is 64-bit, I have to install libxcursor1:i386
and run game manually with -force-opengl
.
How can I made this option permanet to launch game from Itch interface?
How can I made this option permanent to launch game from Itch interface?
There's no UI to do that yet, see these related issues:
I guess a temporary workaround would be to create an .itch.yml
itch.toml
file in the game's install folder with the following contents:
[[actions]]
name = "play"
path = "Into The Unknown.x86"
args = ["-force-opengl"]
I created the file ~/.config/itch/apps/SEUM Speed runners from Hell Demo/SEUM_Linux_Demo/.itch.yml
with content:
[[actions]] name = "play" path = "Seum" args = ["-force-opengl"]
Don't work.
@rauldipeas it needs to be one directory higher, and with path SEUM_Linux_Demo/.itch.yml
SEUM_Linux_Demo/.itch.toml
You can right-click on the SEUM tab (in the left sidebar) and choose Developer
-> View debug log
to investigate if the manifest file is used correctly :)
@fasterthanlime Thank You for all support, but I can't fix this with Your instructions, debug log show me something about itch.yml file but I'm stuck on it...
Investigating the debug log, I found a ".itch.toml" call, I created this file on game path with the following content:
[[actions]] name = "play" path = "SEUM_Linux_Demo/Seum" args = ["-force-opengl"]
Now I can launch game from itch interface.
Uhhh yeah I totally messed up, it should indeed by .itch.toml
, not .itch.yml
, my bad!
:rotating_light: game Into The Unknown is broken for me.
:book: Here's the complete debug log.
:running: Any additional details can go here!