Is your feature request related to a problem? Please describe.
Itch is the home for a lot of indie developers using pixel art, and after working hard on a project it is really frustrating to see our art/screenshots blurred. As an example, when I open itch.io homepage I can count 33 cover images out of 79 using pixel art that would benefit from pixelated rendering.
image-rendering: pixelated is available on all browsers (the last one being Firefox in late 2021), so it is possible to make the situation better.
Have a way to control whether custom filtering is applied on uploading an asset (I guess #1609) would solve this point).
Have a way to control whether an asset should get image-rendering: pixelated (for instance naming assets *.pixelated.webp).
Describe alternatives you've considered
I have custom CSS support on my account, it works for images in game descriptions. However screenshots, cover images and avatars are compressed after the upload so applying a custom image-rendering with CSS looks bad.
Is your feature request related to a problem? Please describe.
Itch is the home for a lot of indie developers using pixel art, and after working hard on a project it is really frustrating to see our art/screenshots blurred. As an example, when I open itch.io homepage I can count 33 cover images out of 79 using pixel art that would benefit from pixelated rendering.
image-rendering: pixelated
is available on all browsers (the last one being Firefox in late 2021), so it is possible to make the situation better.Related issues:
981
1322
Describe the solution you'd like
image-rendering: pixelated
(for instance naming assets*.pixelated.webp
).Describe alternatives you've considered
I have custom CSS support on my account, it works for images in game descriptions. However screenshots, cover images and avatars are compressed after the upload so applying a custom
image-rendering
with CSS looks bad.