Open lungzeeyim opened 7 years ago
Linking #284.
Version: 0.16.0
Build date: 2017-09-10 08:49
OS: Linux (amd64)
JRE: 1.8.0_144
OpenGL version: 4.5.0 NVIDIA 384.59 (NVIDIA Corporation)
Error: Could not start a clip 'normal-hitwhistle.wav'.
Stack trace:
javax.sound.sampled.LineUnavailableException: line with format PCM_SIGNED 44100.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian not supported.
at com.sun.media.sound.DirectAudioDevice$DirectDL.implOpen(DirectAudioDevice.java:513)
at com.sun.media.sound.DirectAudioDevice$DirectClip.implOpen(DirectAudioDevice.java:1304)
at com.sun.media.sound.AbstractDataLine.open(AbstractDataLine.java:121)
at com.sun.media.sound.DirectAudioDevice$DirectClip.open(DirectAudioDevice.java:1085)
at com.sun.media.sound.DirectAudioDevice$DirectClip.open(DirectAudioDevice.java:1052)
at itdelatrisu.opsu.audio.MultiClip.getClip(MultiClip.java:213)
at itdelatrisu.opsu.audio.MultiClip.start(MultiClip.java:135)
at itdelatrisu.opsu.audio.SoundController.playClip(SoundController.java:308)
at itdelatrisu.opsu.audio.SoundController.playHitSound(SoundController.java:355)
at itdelatrisu.opsu.GameData.handleHitResult(GameData.java:1590)
at itdelatrisu.opsu.GameData.sendHitResult(GameData.java:1648)
at itdelatrisu.opsu.objects.Circle.mousePressed(Circle.java:159)
at itdelatrisu.opsu.states.Game.sendGameKeyPress(Game.java:2201)
at itdelatrisu.opsu.states.Game.runReplayFrame(Game.java:2166)
at itdelatrisu.opsu.states.Game.addReplayFrameAndRun(Game.java:2153)
at itdelatrisu.opsu.states.Game.gameKeyPressed(Game.java:1407)
at itdelatrisu.opsu.states.Game.mousePressed(Game.java:1367)
at org.newdawn.slick.state.StateBasedGame.mousePressed(StateBasedGame.java:499)
at org.newdawn.slick.Input.poll(Input.java:1241)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:680)
at itdelatrisu.opsu.Container.gameLoop(Container.java:136)
at itdelatrisu.opsu.Container.start(Container.java:80)
at itdelatrisu.opsu.Opsu.main(Opsu.java:213)
Version: 0.15.0 Build date: 2017-02-05 00:04 OS: Linux (amd64) JRE: 1.8.0_121 OpenGL version: 3.0 Mesa 13.0.4 (nouveau) Error:
Failed to load audio file 'applause.wav'.
Stack trace: