Open Lyonlancer5 opened 6 years ago
Sounds good to me. I'd go even further and, once we've outlined these specs, try to detect as many as possible programmatically and alert the user as needed (e.g. in any error dialogs).
I don't have any clue how to accurately define some of these (like minimum RAM). Any ideas?
Some additional notes:
Linking #95.
If I remember correctly, the old slider style (peppysliders) only requires OpenGL 2.0. The new style requires 3.0.
If I read the code correctly, it seems that the default (non-experimental) sliders require the OpenGL 3.0 while the experimental sliders only require OpenGL 2.0 with the extension GL_EXT_framebuffer_object
.
Hi, I am using an old computer (Dell latitude d630) with 2GHzCore2duo and 4GB RAM and has intel i965 for graphics, it normally runs smooth and good but only expritmental sliders don't appear at all. Maybe since my hardware only supports upto OpenGL 2.1. I also found some beatmaps with "Mode: 3" dont appear in the list (wheither it is due to lack of gl3 hardware?).
@abdulhakam What maps? Are you sure they're not mania maps? opsu! only supports the standard game mode right now; taiko, ctb and mania are not supported.
Overview
A number of issues regarding opsu! running on some older systems have arisen due to the variety of hardware available and the generation gaps that have become real in today.
The issue here is to propose an addition of the "Minimum System Requirements" to the README file.
Discussions regarding the minimum system requirements (including the JRE's version support) should be on this issue.
Proposed Minimum System Requirements for PC
Amendments and contributions would be helpful (for some) in determining whether issues regarding 'pixel formats' and 'unsupported audio devices' are from hardware constraints or software issues.