itdelatrisu / opsu

opsu! ~ an open-source osu! client
https://itdelatrisu.github.io/opsu/
GNU General Public License v3.0
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Could not start a clip 'drum-hitnormal.wav'. #611

Open nekowoppai opened 2 years ago

nekowoppai commented 2 years ago

Version: 0.16.1 Build date: 2018-06-03 19:24 OS: Linux (amd64) JRE: 1.8.0_73 OpenGL version: 4.6.0 NVIDIA 470.63.01 (NVIDIA Corporation) Error: Could not start a clip 'drum-hitnormal.wav'. Stack trace:

javax.sound.sampled.LineUnavailableException: line with format PCM_SIGNED 44100.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian not supported.
    at com.sun.media.sound.DirectAudioDevice$DirectDL.implOpen(DirectAudioDevice.java:513)
    at com.sun.media.sound.DirectAudioDevice$DirectClip.implOpen(DirectAudioDevice.java:1304)
    at com.sun.media.sound.AbstractDataLine.open(AbstractDataLine.java:121)
    at com.sun.media.sound.DirectAudioDevice$DirectClip.open(DirectAudioDevice.java:1085)
    at com.sun.media.sound.DirectAudioDevice$DirectClip.open(DirectAudioDevice.java:1052)
    at itdelatrisu.opsu.audio.MultiClip.getClip(MultiClip.java:213)
    at itdelatrisu.opsu.audio.MultiClip.start(MultiClip.java:135)
    at itdelatrisu.opsu.audio.SoundController.playClip(SoundController.java:312)
    at itdelatrisu.opsu.audio.SoundController.playHitSound(SoundController.java:353)
    at itdelatrisu.opsu.GameData.handleHitResult(GameData.java:1594)
    at itdelatrisu.opsu.GameData.sendHitResult(GameData.java:1652)
    at itdelatrisu.opsu.objects.Circle.mousePressed(Circle.java:159)
    at itdelatrisu.opsu.states.Game.sendGameKeyPress(Game.java:2201)
    at itdelatrisu.opsu.states.Game.runReplayFrame(Game.java:2166)
    at itdelatrisu.opsu.states.Game.addReplayFrameAndRun(Game.java:2153)
    at itdelatrisu.opsu.states.Game.gameKeyPressed(Game.java:1407)
    at itdelatrisu.opsu.states.Game.keyPressed(Game.java:1174)
    at org.newdawn.slick.state.StateBasedGame.keyPressed(StateBasedGame.java:445)
    at org.newdawn.slick.Input.poll(Input.java:1197)
    at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:680)
    at itdelatrisu.opsu.Container.gameLoop(Container.java:136)
    at itdelatrisu.opsu.Container.start(Container.java:80)
    at itdelatrisu.opsu.Opsu.main(Opsu.java:203)