itdelatrisu / opsu

opsu! ~ an open-source osu! client
https://itdelatrisu.github.io/opsu/
GNU General Public License v3.0
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Game.render() failure. #624

Closed Furdox closed 2 years ago

Furdox commented 2 years ago

(info: using school computer with java 8 (v321))

Version: 0.16.1 Build date: 2018-06-03 19:24 OS: Windows 10 (amd64) JRE: 1.8.0_321 OpenGL version: 4.4.0 - Build 20.19.15.5126 (Intel) Stack trace:

org.newdawn.slick.SlickException: Game.render() failure.
    at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:730)
    at itdelatrisu.opsu.Container.gameLoop(Container.java:136)
    at itdelatrisu.opsu.Container.start(Container.java:80)
    at itdelatrisu.opsu.Opsu.main(Opsu.java:203)
Caused by: java.lang.OutOfMemoryError
    at sun.misc.Unsafe.allocateMemory(Native Method)
    at java.nio.DirectByteBuffer.<init>(Unknown Source)
    at java.nio.ByteBuffer.allocateDirect(Unknown Source)
    at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)
    at itdelatrisu.opsu.render.LegacyCurveRenderState.createVertexBuffer(LegacyCurveRenderState.java:308)
    at itdelatrisu.opsu.render.LegacyCurveRenderState.initFBO(LegacyCurveRenderState.java:128)
    at itdelatrisu.opsu.render.LegacyCurveRenderState.<init>(LegacyCurveRenderState.java:118)
    at itdelatrisu.opsu.objects.curves.FakeCombinedCurve.draw(FakeCombinedCurve.java:63)
    at itdelatrisu.opsu.states.Game.drawHitObjects(Game.java:1706)
    at itdelatrisu.opsu.states.Game.render(Game.java:671)
    at org.newdawn.slick.state.StateBasedGame.render(StateBasedGame.java:199)
    at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:727)
    ... 3 more
Furdox commented 2 years ago

oof, didn't see that the jre was listed, my bad

Furdox commented 2 years ago

Fixed

Just had to clear ram by closing programs.