Closed ThimoDEV closed 2 years ago
I've got this to work by importing in a compiled System.Reactive.dll (attached zip). Alternatively, you can compile the source from nuget.
I've got this to work by importing in a compiled System.Reactive.dll (attached zip). Alternatively, you can compile the source from nuget.
I'll try out your solution, I think if this is thé solution it might be a good idea to put the steps on the release page and maybe in the readme.
i updated the git source and added System.Reactive.dll, all needed libs now under the folder SocketIOUnity/libs/*
When I tried to use the latest release (V1.1.1.) I get System.Reactive not found errors.![bug image](https://user-images.githubusercontent.com/68739517/171593904-a88c2ed3-1ef3-47ea-b2d0-1101f2cd7d07.PNG)
Steps to reproduce:
Tested on:
Unity 2021.3.3 LTS Unity 2021.2.5