itisnajim / SocketIOUnity

A Wrapper for socket.io-client-csharp to work with Unity.
MIT License
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SocketIOUnity conflict problems #34

Closed alessandroperetti closed 1 year ago

alessandroperetti commented 1 year ago

Hi,

I installed the SocketIOUnity inside my project in order to use websocket. Whenever the installation process has finished I got all the scripts recompilation in Unity with a console error:

Library/PackageCache/com.atteneder.gltfast@f6c014e6b0/Runtime/Scripts/GltfImport.cs(410,13): error CS0518: Predefined type 'System.IAsyncDisposable' is not defined or imported

I think there is a conflict between SocketIOUnity and gltfast somehow.

Do you have a workaround to solve the issue?

Thanks,

Al

itisnajim commented 1 year ago

this PR should fix: https://github.com/itisnajim/SocketIOUnity/pull/37 install the new version using this url https://github.com/itisnajim/SocketIOUnity.git#v1.1.4 (in Unity open Window -> Package Manager -> and click (+) add package from git URL... and paste it there.) feel free to reopen this issue if not fixed