Create core functionality for enemies to have certain resistances to weapon or ammo types.
Ex: A shotgunner enemy will take little to no damage from weapons that use the shotgun ammo type. Instead, the player must find an alternative weapon that will defeat the enemy.
This needs to be discussed a little further, possibly a community poll
Create core functionality for enemies to have certain resistances to weapon or ammo types.
Ex: A shotgunner enemy will take little to no damage from weapons that use the shotgun ammo type. Instead, the player must find an alternative weapon that will defeat the enemy.
This needs to be discussed a little further, possibly a community poll