Closed itsTripp closed 2 years ago
Tilemaps are nearly complete. The only thing left is getting player collision working properly on tilemaps using a composite collider.
Currently, we're using a box collider on the platforms and a new tilemap game object would have to be created for each platform. This isn't very user friendly or beneficial to the development team. Matt is looking at getting the player to respond to the composite collider using this video. https://youtu.be/7QmgaO2YqG4?t=92
Matt finished up the settings for the Tilemaps and the player interactions.
Get the basic TileMap settings sorted out for easy level creation.