itsamewayu / OLFallenDoll

Overall repo for Operation Lovecraft: Fallen Doll by the Project Helius team.
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[Performance] Potential VRAM leak #23

Closed itsamewayu closed 11 months ago

itsamewayu commented 2 years ago

Jaylon — Yesterday at 9:00 PM Potential VRAM memory leak. When switching between scenes and clothing, VRAM utilization will increase. This doesn't seem to get freed when swapped which could be good for having on hand, but also just quickly fills up VRAM when it's not being freed. Changing the resolution seems to either drastically increase VRAM utilization, or decrease it, but generally if you can max out VRAM (in my case setting to a virtual 4k resolution) and then change resolution (for me back to 1080p), VRAM seems to get purged by quite a bit.

Edit: Probably should've said this before, but the VRAM is also really jumpy. Like, by 100-400MB jumpy

VRAM Utilization at 1080p before changing to 4K and back awcSInXGh5

VRAM Utilization after TNaplSzzRD

Happens regardless of set resolution

TheSoulWizard commented 2 years ago

Im also experiencing issues according to VRAM allocation/utilization. Even though i have 12GB of VRAM, the game seems to be crashing as soon as it gets to ~5.6. Random crashes upon entering "Glassic"/Galery mode. Sometimes moving the camera slightly, instantly crashes the game with a "Out of video memory" message. image

Psychoham commented 2 years ago

Having exactly the same issues, can provide specs if required.